In addition to modeling Jack's hands, I have modeled and sculpted his tools and their upgrades. I have worked with rigging and animation and helped animate a few of the tools before modeling them to make sure that all the parts are functional. Concepts: Arya Houliu - textures: Jo Watanabe - Art Lead: Scot Andreason
Jack Tool: Mage (Zbrush Render)
Responsible for all aspects
Jack Tool: Faraday (Zbrush Render)
Responsible for all aspects
Jack Tool: Cure gun (Zbrush Render)
Responsible for all aspects
Jack Tool: Cutter (in-Game screenshot)
Responsible for High Poly, Low Poly, and bakes
Texture by: Jo Watanabe
Jack Tool: Scanner (in-Game screenshot)
Responsible for High Poly, Low Poly, and bakes
Texture by: Jo Watanabe