I contributed to Echo VR by modeling and sculpting these boosters, ensuring they were both visually striking and functional within the game's immersive environment. Texture and Materials are done By Brandi and Scot Andreason
Arcade Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason
Arcade Golden Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason
LadyBee Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason
Ladybug Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Scot Andreason
Rover Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Scot Andreason
Rover Deco Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Scot Andreason
Vintage Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Scot Andreason
Hydro Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason
Lazurlite Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason
Covenant Booster
Responsible for Model - Sculpt - Low poly - UV - Bakes
Texture and Material by: Brandi (Parish) Andreason