Jack Tools - Lone Echo II

In addition to modeling Jack's hands, I have modeled and sculpted his tools and their upgrades. I have worked with rigging and animation and helped animate a few of the tools before modeling them to make sure that all the parts are functional. Concepts: Arya Houliu - textures: Jo Watanabe - Art Lead: Scot Andreason

Jack Tool: Mage (Zbrush Render)

Responsible for all aspects

Jack Tool: Mage (Zbrush Render)

Responsible for all aspects

Jack Tool: Faraday (Zbrush Render)

Responsible for all aspects

Jack Tool: Faraday (Zbrush Render)

Responsible for all aspects

Jack Tool: Cure gun (Zbrush Render)

Responsible for all aspects

Jack Tool: Cure gun (Zbrush Render)

Responsible for all aspects

Jack Tool: Cutter (in-Game screenshot)

Responsible for High Poly, Low Poly, and bakes

Texture by: Jo Watanabe

Jack Tool: Cutter (in-Game screenshot)

Responsible for High Poly, Low Poly, and bakes

Texture by: Jo Watanabe

Jack Tool: Scanner (in-Game screenshot)

Responsible for High Poly, Low Poly, and bakes

Texture by: Jo Watanabe

Jack Tool: Scanner (in-Game screenshot)

Responsible for High Poly, Low Poly, and bakes

Texture by: Jo Watanabe